FIELD 1: Closest to entrance
FIELD 2: Farthest from entrance
|6 PM||7 PM|
|Field 1||Field 2||Field 1||Field 2|
|Feb 3rd Week 1||Empire City Team 1||Schuylerville 1||Empire City Team 2||Schyulerville 2||Bears on the Prowl||Catdaddys|
|Feb 10th Week 2||Empire City Team 1||Schyulerville 2||Catdaddys||Schuylerville 1||Bears on the Prowl||Empire City Team 2|
|Feb 17th Week 3||Empire City Team 1||Catdaddys||Schuylerville 1||Empire City Team 2||Bears on the Prowl||Schyulerville 2|
|Feb 24th Week 4||Empire City Team 1||Empire City Team 2||Schyulerville 2||Catdaddys||Bears on the Prowl||Schuylerville 1|
|March 3rd Week 5||Empire City Team 2||Catdaddys||Schuylerville 1||Schyulerville 2||Bears on the Prowl||Empire City Team 1|
|March 10th Week 6||Empire City Team 1||Schyulerville 2||Empire City Team 2||Schuylerville 1||Bears on the Prowl||Catdaddys|
|March 17th Week 7||Empire City Team 1||Catdaddys||Schuylerville 1||Schyulerville 2||Bears on the Prowl||Empire City Team 2|
|March 24th Week 8||Catdaddys||Empire City Team 2||Bears on the Prowl||Schuylerville 1||Empire City Team 1||Schyulerville 2||(Bears vs. Schuylerville 1) Winner||(Catdaddys vs Empire 2) Winner|
Session II Standings
|Team||Record||Points||Goals For||Goals Against||Goal Differential|
|Bears on the Prowl||6-1-0||18||48||21||27|
|Empire City Team 2||3-4-0||9||36||30||6|
|Empire City Team 1||2-5-0||6||26||33||-7|
No cleats allowed, shin guards mandatoryChase League Rules 2014 – 2015
6 v 6 (including keeper)
Team that is listed first on the schedule is the home team and kicks off to start the match
Field 1 is the half field located closest to the entrance, Field 2 is the half field located closest to the entrance
NO SLIDE TACKLES
Fist fighting, swearing, and racial remarks will NOT be tolerated. The referees and organizing officials have the right to suspend anyone from the facility at any time for this behavior
5 Goal Rule: Whenever a team is leading by 5 goals, the opposing team may add an additional player to make the game more competitive for both teams.
Ball Exiting Field of Play: Any ball that exits the playing field over the sideline is throw in. Any ball that strikes a net, light, ceiling, or beam within the confines of the field is out of play. An indirect kick restart will occur nearest where the ball hit. Exception: Within the goal box, to ball is placed outside of the box for restart
Goalies can throw and/or kick over half field.
On restarts players must be 10 feet away from the ball when requested.
Substitutions: On the fly substitutions may be done while the ball is in play. Player entering the field must wait until player exiting has stepped off the field.
Yellow Card: The player who received the yellow card must sit out and the team will play down a man for the next two minutes. The referee will let the team know when 2 minutes is up and they can return to full strength.
Red Card: All red cards will result in ejection and the player will sit out the rest of the game AND the following game